Buttons
It's not a fantastic game, and the buttons suck. Try putting a white square with Alpha 0% underneath the text.
It's far too short, and why an intro?
And the english sucks. Use a translator.
Sorry, but you should upload a bigger version.
Buttons
It's not a fantastic game, and the buttons suck. Try putting a white square with Alpha 0% underneath the text.
It's far too short, and why an intro?
And the english sucks. Use a translator.
Sorry, but you should upload a bigger version.
Yes... is the first chapter...
For example, the first chapter of Final Fantasy Sonic X 5 arenĀ“t good too, but the six chapter is excellent...
The second chapter is more long!
Follow
It would be better if Gibber follows the mouse slowly (AS2) :
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse-this._y, _root._xmouse-this._x);
myDegrees = Math.round((myRadians*0/Math.PI));
_root.yChange = Math.round(_root._ymouse-this._y);
_root.xChange = Math.round(_root._xmouse-this._x);
_root.yMove = Math.round(_root.yChange/20);
_root.xMove = Math.round(_root.xChange/20);
this._y += _root.yMove;
this._x += _root.xMove;
this._rotation = myDegrees+90;
}
cool idea maybe ill incorporate that in the next game
Male
Joined on 7/7/09